AI Insights · Timothy · July 2024
Top 5 Cannabis Games Performance in Slovenia - Q2 2024
A comprehensive look at the performance of the top 5 cannabis games on a unified platform in Slovenia during Q2 2024, featuring trends in downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 cannabis games in Slovenia exhibited varied performance across downloads, revenue, and weekly active users. Here’s a detailed look into each game:
Hempire - Weed Growing Game from LBC Studios Inc. showed some fluctuations throughout the quarter. Revenue saw a notable rise towards the end of the quarter, peaking at approximately $65 in the last week of June. Downloads experienced a significant drop early on, going from 90K in the first week of April to just 16K by the end of June. Weekly active users also saw a decline, starting at 140K and ending at 51K.
Weed Inc: Idle Tycoon by Metamoki Inc. had a modest performance in terms of revenue, with a peak of $15 in the first week of June. Downloads showed a mix of ups and downs, reaching a high of 20K in the first week of June but falling to 5K by the end of the month. Weekly active users saw a varied trend, peaking at 48K in early June before dropping to 20K the following week.
LDRLY's Bud Farm: Idle Tycoon Game experienced a steady increase in revenue, peaking at $88 in the first week of June. Downloads were inconsistent, with highs and lows throughout the quarter, reaching up to 22K mid-April and dropping to zero in some weeks. Weekly active users remained relatively stable, fluctuating between 20K and 30K during the quarter.
Weed Factory Idle from Spider Solitaire had no recorded revenue throughout the quarter. Downloads were sporadic, peaking at 13K in late April and dropping to 4K by the end of June. The data for weekly active users was incomplete, making it difficult to assess the overall engagement.
Lastly, Cheech and Chong Bud Farm from LDRLY saw a substantial revenue, with highs of $127 in late April and $119 in late May. Downloads, however, were minimal, with a peak of just 4K in mid-April and zero downloads for several weeks. Weekly active users data was not available for this game.
These insights provide a snapshot of the cannabis gaming market in Slovenia for Q2 2024. For more detailed analytics and trends, visit Sensor Tower.